EDUCBA
Unity: Design & Implement Advanced Rendering Effects

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EDUCBA

Unity: Design & Implement Advanced Rendering Effects

EDUCBA

Instructor: EDUCBA

Included with Coursera Plus

Gain insight into a topic and learn the fundamentals.
5 hours to complete
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
5 hours to complete
Flexible schedule
Learn at your own pace

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Shareable certificate

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Recently updated!

August 2025

Assessments

10 assignments

Taught in English

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This course is part of the Advanced Unity Projects: RPG, Level Design & VFX Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
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  • Gain a foundational understanding of a subject or tool
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There are 3 modules in this course

This module introduces learners to the foundational concepts of rendering and transformation in Unity. Beginning with the rendering pipeline and coordinate systems, it progresses through spatial transformations such as translation, rotation, and scaling. By combining these transformation matrices, learners will understand how to manipulate objects in 3D space and control the virtual camera’s view. These essential techniques form the basis for creating visually coherent and dynamic scenes in Unity.

What's included

13 videos4 assignments

This module delves into the core principles and practical techniques of writing shaders in Unity. It introduces learners to the structure and function of SubShaders, surface shaders, and properties, progressing to compilation techniques, texture integration, and advanced sampling behaviors. Through hands-on examples, students gain the skills to customize surface appearances, manage GPU-based logic, and debug shader workflows for optimized rendering.

What's included

7 videos3 assignments

This module explores advanced techniques for controlling texture behavior and blending in Unity. Learners will gain hands-on experience with multi-texture sampling, gamma space correction, texture splatting, and the use of RGB slate maps for efficient material layering. The module emphasizes practical shader implementation to produce rich and dynamic surface effects suitable for complex environments and real-time applications.

What's included

4 videos3 assignments

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Instructor

EDUCBA
EDUCBA
205 Courses101,222 learners

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EDUCBA

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