EDUCBA
Unity: Design Voxel Environments with Marching Squares

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EDUCBA

Unity: Design Voxel Environments with Marching Squares

EDUCBA

Instructor: EDUCBA

Included with Coursera Plus

Gain insight into a topic and learn the fundamentals.
1 week to complete
at 10 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
1 week to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

Details to know

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Recently updated!

August 2025

Assessments

16 assignments

Taught in English

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This course is part of the Unity Procedural Generation & Game Mechanics Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
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There are 5 modules in this course

This module introduces the foundational principles of voxel grids and marching squares. Learners explore how to construct a voxel grid, interact with it through Unity, apply materials, and initiate basic triangulation to transform logical voxel data into visual surface meshes.

What's included

12 videos4 assignments

This module focuses on performance improvements in voxel-based systems. Learners examine how to segment voxel grids into manageable chunks, implement efficient vertex reuse strategies, and use caching to optimize triangulation.

What's included

6 videos3 assignments

This module dives into the logic of edge detection and visual diagnostics. Learners learn to handle edge crossings, visualize stencil interactions, and maintain geometric consistency across grid updates and boundaries.

What's included

8 videos3 assignments

This module teaches learners how to detect and triangulate sharp features to preserve high-detail geometry. It includes corner analysis, refined triangulation methods, and strategies for resolving overlapping or intersecting features.

What's included

10 videos3 assignments

This final module emphasizes structural refinement of the codebase and introduces vertical depth through wall construction. Learners practice refactoring techniques and extend the voxel system to support 3D-like behavior by layering voxel grids.

What's included

7 videos3 assignments

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Instructor

EDUCBA
EDUCBA
205 Courses101,222 learners

Offered by

EDUCBA

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